

You can extract the ShaperUtilities.bundle file from the. And the plugin is working fine, just like it used to before Fusion 360 changed things that necessitated the update to the plugin.Ĭan you please update your online installation instructions? I spent over 2 hours fighting with this. YMMV.Īs soon as I installed in location 1, and re-started Fusion 360, the “Export to Origin” icon - black circle with white triangle - was right there in the Tools tab.
Autocad 2011 for mac wont install install#
I *think* it’s OK to install a copy of ShaperUtilities.bundle in both locations, if you have both locations available on your computer. Maybe I downloaded first from the Mac App Store and then downloaded a newer version directly from Autodesk? Crazy & confusing! Is there any easy way to know which version you are actually using? No. In real life, you might have both - or remnants of both - on your Mac, like I do. If you downloaded it from the Mac App Store, use Version 2 (the ".mas" in the pathname = "mac app store"). Why 2 options? Because there are two very slightly different versions of Fusion 360, with different folders for where plug-ins go! If you downloaded it directly from Autodesk, use Version 1. Library/ Containers/360/Data/Library/Application Support/Autodesk/ApplicationPlugins

VERSION 2: Manually install the "ShaperUtilities.bundle" file into the folder Library/Application Support/Autodesk/ApplicationPlugins/ VERSION 1: Manually install the "ShaperUtilities.bundle" file into the folder The correct answer seems to be this, if the installer fails: They were just wrong as to the location in which to manually install the bundle. And none of the manual installation instructions were correct. I had a terrible time getting the new ShaperUtilities (Export to Origin) v1.5 installed into Fusion 360 (Mac OS) today.
